We have Unity installed with Android build support, and we have a spinning cube running too slowly! We can now start to investigate what’s wrong.
Open the project in Unity (if you haven’t already).
Open the SampleScene scene by double-clicking the scene file from the Project tab:
We will see a really simple scene with just a few objects:
We haven’t made any modifications to the camera or the directional light but if you click on the Cube object, you will see that we have added a custom script called Spin.cs.
As you can see, the Spin component looks very basic; it simply applies a rotation to the Cube every frame. The speed of which can be changed using the Rotation parameter.
In the next section, you will build the project and deploy it to your Android device. In a real-life case it is good practice to confirm which devices are being affected by which issues.