Who is this for?
This is an advanced topic for engine developers interested in learning about neural graphics using ML Extensions for Vulkan.
What will you learn?
Upon completion of this Learning Path, you will be able to:
- Explain the purpose of neural graphics and the role of ML Extensions for Vulkan
- Set up the ML Emulation Layers for Vulkan to enable the extensions
- Run a sample Vulkan application that uses the extensions
- Debug the flow using RenderDoc
Prerequisites
Before starting, you will need the following:
- Windows 11 development machine
- Visual Studio 2022
- Visual Studio workload - Desktop development with C++
- Visual Studio workload - .NET desktop build tools