# Next Steps

## In this learning path

- [Introduction](https://learn.arm.com/learning-paths/mobile-graphics-and-gaming/run-stable-audio-open-small-with-lite-rt/)
- [Set up your development environment](https://learn.arm.com/learning-paths/mobile-graphics-and-gaming/run-stable-audio-open-small-with-lite-rt/1-prerequisites/)
- [Download and test the model](https://learn.arm.com/learning-paths/mobile-graphics-and-gaming/run-stable-audio-open-small-with-lite-rt/2-testing-model/)
- [Convert Stable Audio Open Small model to LiteRT](https://learn.arm.com/learning-paths/mobile-graphics-and-gaming/run-stable-audio-open-small-with-lite-rt/3-converting-model/)
- [Build LiteRT](https://learn.arm.com/learning-paths/mobile-graphics-and-gaming/run-stable-audio-open-small-with-lite-rt/4-building-litert/)
- [Create a simple program for Android target](https://learn.arm.com/learning-paths/mobile-graphics-and-gaming/run-stable-audio-open-small-with-lite-rt/5-creating-simple-program-for-android/)
- [Create a simple program for macOS target](https://learn.arm.com/learning-paths/mobile-graphics-and-gaming/run-stable-audio-open-small-with-lite-rt/6-creating-simple-program-for-macos/)
- [Next Steps](https://learn.arm.com/learning-paths/mobile-graphics-and-gaming/run-stable-audio-open-small-with-lite-rt/_next-steps/)

## Generate audio with Stable Audio Open Small on LiteRT

### [Introduction](https://learn.arm.com/learning-paths/mobile-graphics-and-gaming/run-stable-audio-open-small-with-lite-rt/)
  
### [Set up your development environment](https://learn.arm.com/learning-paths/mobile-graphics-and-gaming/run-stable-audio-open-small-with-lite-rt/1-prerequisites/)
  
### [Download and test the model](https://learn.arm.com/learning-paths/mobile-graphics-and-gaming/run-stable-audio-open-small-with-lite-rt/2-testing-model/)
  
### [Convert Stable Audio Open Small model to LiteRT](https://learn.arm.com/learning-paths/mobile-graphics-and-gaming/run-stable-audio-open-small-with-lite-rt/3-converting-model/)
  
### [Build LiteRT](https://learn.arm.com/learning-paths/mobile-graphics-and-gaming/run-stable-audio-open-small-with-lite-rt/4-building-litert/)
  
### [Create a simple program for Android target](https://learn.arm.com/learning-paths/mobile-graphics-and-gaming/run-stable-audio-open-small-with-lite-rt/5-creating-simple-program-for-android/)
  
### [Create a simple program for macOS target](https://learn.arm.com/learning-paths/mobile-graphics-and-gaming/run-stable-audio-open-small-with-lite-rt/6-creating-simple-program-for-macos/)
  
### [Next Steps](https://learn.arm.com/learning-paths/mobile-graphics-and-gaming/run-stable-audio-open-small-with-lite-rt/_next-steps/)

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- Have more feedback? [Log an issue on GitHub.](https://github.com/ArmDeveloperEcosystem/arm-learning-paths/issues/new?title=Feedback%20-%20Generate%20audio%20with%20Stable%20Audio%20Open%20Small%20on%20LiteRT)
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## Continue Learning

### Read related resources
Find more information about the topics in this Learning Path:
  
- [Stability AI and Arm Collaborate to Release Stable Audio Open Small, Enabling Real-World Deployment for On-Device Audio Generation](https://stability.ai/news/stability-ai-and-arm-release-stable-audio-open-small-enabling-real-world-deployment-for-on-device-audio-control)
- [Unlocking audio generation on Arm CPUs to all: Running Stable Audio Open Small with KleidiAI](https://community.arm.com/arm-community-blogs/b/ai-blog/posts/audio-generation-arm-cpus-stable-audio-open-small-kleidiai)
- [Fast Text-to-Audio Generation with Adversarial Post-Training](https://arxiv.org/abs/2505.08175)

### Join the Arm Developer Program
Connect, upskill, and build with the Arm Developer Community. Join today for hands-on technical resources and education materials, along with the support of Arm engineers and the broader ecosystem.

### Back
[Back to all learning paths under Mobile, Graphics, and Gaming](https://learn.arm.com/learning-paths/mobile-graphics-and-gaming/)
