Who is this for?
This is an introductory topic for developers experimenting with neural graphics using Unreal Engine® and ML Extensions for Vulkan®.
What will you learn?
Upon completion of this Learning Path, you will be able to:
- Understand how Arm enables neural graphics for game development
- Configure ML extensions for Vulkan emulation
- Enable Neural Super Sampling (NSS) in Unreal Engine
- Run and visualize real-time upscaling with NSS
Prerequisites
Before starting, you will need the following:
- Windows 11
- Unreal Engine 4.27 or 5.4-5.6 (with the Templates and Feature Pack enabled)
- Visual Studio (with Desktop Development with C++ and .NET desktop build tools)