In your level:
Open Level Blueprint menu
On Windows, use PowerShell to download the prepared Level Blueprint snippet from this Learning Path repository:
wget "https://raw.githubusercontent.com/ArmDeveloperEcosystem/arm-learning-paths/main/content/learning-paths/mobile-graphics-and-gaming/neural-graphics-data-capture-unreal/assets/level_blueprint.txt" -OutFile ".\level_blueprint.txt"
Then in Unreal Editor:
level_blueprint.txt in a text editor and copy all text.If you use Git Bash with GNU wget, use wget -O level_blueprint.txt "https://raw.githubusercontent.com/ArmDeveloperEcosystem/arm-learning-paths/main/content/learning-paths/mobile-graphics-and-gaming/neural-graphics-data-capture-unreal/assets/level_blueprint.txt" instead.
The snippet wires the following capture flow:
NGDCCaptureSettings from:NGDCRenderingSettingsNGDCExportSettingsC.V.It also sets these export defaults to match this tutorial:
Dataset Dir: NeuralGraphicsDatasetCapture Name: 0000
Capture settings and subsystem wiring
The full event graph should look similar to this:
Complete blueprint graph
Continue to run the level in Standalone mode and test capture.