About this Learning Path

Who is this for?

This Learning Path is for Unreal Engine developers who want to generate high-quality frame datasets for training and evaluating neural graphics models.

What will you learn?

Upon completion of this Learning Path, you will be able to:

  • Understand why Neural Graphics Data Capture is useful in a neural graphics workflow.
  • Install and enable the Neural Graphics Data Capture plugin in Unreal Engine 5.5.
  • Configure a Level Blueprint to start and stop capture with hotkeys.
  • Run Standalone capture and verify exported dataset outputs.

Prerequisites

Before starting, you will need the following:

  • Windows 11
  • Unreal Engine 5.5 installed
  • Visual Studio with C++ game development tools
  • A C++ Unreal project (such as the Third Person template)
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