Generate neural graphics datasets with Neural Graphics Data Capture in Unreal Engine
Introduction
Benefits of Neural Graphics Data Capture for game developers
Install and enable the plugin
Configure Level Blueprint capture controls
Run capture and verify outputs
Capture settings and troubleshooting
Next Steps
Generate neural graphics datasets with Neural Graphics Data Capture in Unreal Engine
Who is this for?
This Learning Path is for Unreal Engine developers who want to generate high-quality frame datasets for training and evaluating neural graphics models.
What will you learn?
Upon completion of this Learning Path, you will be able to:
- Understand why Neural Graphics Data Capture is useful in a neural graphics workflow.
- Install and enable the Neural Graphics Data Capture plugin in Unreal Engine 5.5.
- Configure a Level Blueprint to start and stop capture with hotkeys.
- Run Standalone capture and verify exported dataset outputs.
Prerequisites
Before starting, you will need the following:
- Windows 11
- Unreal Engine 5.5 installed
- Visual Studio with C++ game development tools
- A C++ Unreal project (such as the Third Person template)