Introduction
Profile your Godot game with Arm Performance Studio
Install the Arm Performance Studio extension in Godot
Annotate Game Events for Profiling in Godot
Define performance regions in Godot
Use channels for threaded performance annotations
Create and track custom counters in Godot
Use custom activity maps in Godot profiling
Next Steps
Skill level: | Introductory |
Reading time: | 15 min |
Last updated: | 28 Jul 2025 |
Skill level: |
Introductory |
Reading time: |
15 min |
Last updated: |
28 Jul 2025 |
This is an introductory topic for Godot developers targeting Android devices who want to optimize game performance on Arm CPUs and Mali GPUs using Arm Performance Studio tools.
Upon completion of this Learning Path, you will be able to:
Before starting, you will need the following: