You should have Arm Development Studio installed and your license configured. Refer to the Arm Development Studio install guide for more information.
Launch the IDE from the applications menu for your operating system or using the command line.
To launch from the command line run:
armds_ide
If this is your first time opening the workspace, you will be presented with a pane to set some basic workspace configurations. You can click Finish
to accept the default setup.
The IDE opens a workspace, a base directory on your host machine is used to store all projects.
Optionally, you can use File > Switch Workspace
to select a new location.
You can move individual panes around the GUI as you wish, opening other panes with the +
button visible in the tab bar of panes.
You can select Window > Perspective > Reset Perspective
from the menu to return to the default set up.
Development Studio provides a number of useful example projects to help you get started.
To import a project:
Click File > Import... > Arm Development Studio > Examples & Programming Libraries
and click Next
.
Expand Examples
and expand the example types to see the available examples.
For example, expand Armv7 Bare-Metal
and select startup_Cortex-M3_AC6
with a check mark and click Finish
to import the project into your workspace.
Enter m3
(or similar) in the text box at top of pane to easily locate the example project.
The imported project is now in your workspace, and can be seen in the Project Explorer
pane.
Expand the project view to see the various source files. Click on any source to view (and edit). A detailed readme
is provided for each project highlighting key learnings of the selected project.
Most projects include a .scat
file. This is a
Scatter loading
description file, which defines the target memory map to the linker.
hammer
icon.The build output is shown in the Console
pane.
You can also build projects from the command line, either via directly invoking the build tools, or by using make tools.
Windows users will find an Arm DS <version> Command Prompt
in their installation. Linux users can use the supplied suite_exec
script to set up the path to a compiler.
To ensure the appropriate compiler is selected, enter:
armclang --version
To build the example project above unzip
the project from the supplied archive:.
unzip <install_dir>/examples/Bare-metal_examples_Armv7.zip "startup_Cortex-M3_AC6/*" .
cd startup_Cortex-M3_AC6
Once in the project directory run make
to build the project:
make
If invoking the compiler directly, a minimal set of compiler options are needed, specifying whether or not you are compiling for
--target=arm-arm-none-eabi
) or--target=arm64-arm-none-eabi
) targets.You must also specify a specific Arm Architecture (-march
) or processor (-mcpu
).
Use the list option (-march=list
or -mcpu=list
) to see all valid arguments for these options. For example:
armclang --target=arm-arm-none-eabi -mcpu=list
Full details of available command line options are given in the Arm Compiler for Embedded Reference Guide .