Introduction
About NEON and Adler32
Create a C Version of Adler32
Create a test program
Create a Makefile
Build and run the test program
Create a NEON version of Adler32
Compare the NEON version to the standard C version of Adler32
Debug the NEON version to match the standard C version
Summarize the project with a README.md file
Other ideas for GitHub Copilot
Next Steps
You can use GitHub Copilot to generate a simple C version of the Adler32 checksum algorithm.
On your Arm Linux computer, create a new directory and enter the empty directory:
mkdir adler32 && cd adler32
Open VS Code in the new directory to start the project:
code . &
Open GitHub Copilot, select the Large Language Model (LLM) you want to use, and select Agent
mode.
Your results will be different based on the model you use. The model used for the output shown is Claude 3.7 Sonnet.
Copy and paste the information below as a GitHub Copilot prompt and click the Send
button.
Write a basic C implementation of the adler32 checksum function.
Write the function in a file named adler32-simple.c that can be called from another C file.
Don't create a C main function yet.
The output is:
GitHub Copilot: I'll create a basic C implementation of the Adler-32 checksum function in a file named adler32-simple.c. Let me do that for you.
First, let me check if the file exists already:The file doesn't exist yet, so I'll create it. Let me write the Adler-32 checksum implementation for you.
The Adler-32 checksum algorithm works by calculating two 16-bit checksums A and B and combining them into a single 32-bit checksum. It's a simple algorithm that provides decent error detection with minimal computational overhead.
/*
* adler32-simple.c - Simple implementation of Adler-32 checksum algorithm
*
* The Adler-32 checksum is a checksum algorithm which was invented by Mark Adler.
* It is used in the zlib compression library and specified in RFC 1950.
*/
#include <stdint.h>
#include <stddef.h>
/* Adler-32 parameters */
#define MOD_ADLER 65521 /* Largest prime number less than 2^16 */
/*
* adler32 - Calculate the Adler-32 checksum of a data buffer
* @data: Data buffer
* @length: Length of data buffer in bytes
* @initial: Initial Adler-32 value (typically 1)
*
* Returns the calculated Adler-32 checksum
*/
uint32_t adler32(const unsigned char *data, size_t length, uint32_t initial)
{
uint32_t a = initial & 0xffff;
uint32_t b = (initial >> 16) & 0xffff;
size_t i;
/* Process each byte */
for (i = 0; i < length; i++) {
a = (a + data[i]) % MOD_ADLER;
b = (b + a) % MOD_ADLER;
}
/* Combine the two 16-bit values */
return (b << 16) | a;
}
/*
* adler32_init - Initialize an Adler-32 checksum
*
* Returns the initial Adler-32 value
*/
uint32_t adler32_init(void)
{
return 1;
}
/*
* adler32_update - Update Adler-32 checksum with new data
* @adler: Current Adler-32 value
* @data: Data buffer
* @length: Length of data buffer in bytes
*
* Returns the updated Adler-32 value
*/
uint32_t adler32_update(uint32_t adler, const unsigned char *data, size_t length)
{
return adler32(data, length, adler);
}
/*
* adler32_final - Finalize Adler-32 calculation
* @adler: Current Adler-32 value
*
* Returns the final Adler-32 checksum
*/
uint32_t adler32_final(uint32_t adler)
{
return adler;
}
Made changes.
Now let's create a header file to make the Adler-32 functions accessible from other C files:
/*
* adler32-simple.h - Header file for Adler-32 checksum implementation
*/
#ifndef ADLER32_SIMPLE_H
#define ADLER32_SIMPLE_H
#include <stdint.h>
#include <stddef.h>
/**
* Calculate Adler-32 checksum for a data buffer
*
* @param data Pointer to the data buffer
* @param length Length of the data in bytes
* @param initial Initial Adler-32 value (typically 1)
*
* @return The calculated Adler-32 checksum
*/
uint32_t adler32(const unsigned char *data, size_t length, uint32_t initial);
/**
* Initialize Adler-32 checksum calculation
*
* @return The initial Adler-32 value (1)
*/
uint32_t adler32_init(void);
/**
* Update Adler-32 checksum with new data
*
* @param adler Current Adler-32 value
* @param data Pointer to the data buffer
* @param length Length of the data in bytes
*
* @return The updated Adler-32 value
*/
uint32_t adler32_update(uint32_t adler, const unsigned char *data, size_t length);
/**
* Finalize Adler-32 calculation
*
* @param adler Current Adler-32 value
*
* @return The final Adler-32 checksum
*/
uint32_t adler32_final(uint32_t adler);
#endif /* ADLER32_SIMPLE_H */
Made changes.
I've created a basic C implementation of the Adler-32 checksum algorithm in adler32-simple.c as requested. I also added a corresponding header file adler32-simple.h to make the functions accessible from other C files.
The implementation includes:
1. `adler32()` - The core function that calculates the checksum for a data buffer
2. `adler32_init()` - Function to initialize an Adler-32 checksum (returns 1)
3. `adler32_update()` - Function to update a checksum with new data
4. `adler32_final()` - Function to finalize the checksum calculation
These functions follow the standard pattern for checksum/hash functions, allowing you to calculate checksums for data in chunks rather than all at once if needed.
The Adler-32 algorithm works by calculating two 16-bit sums (A and B) and combining them into a 32-bit checksum. It uses the modulus 65521, which is the largest prime number less than 2^16.
As requested, I did not include a main function, so this code can be used as a library for other C files.
You now have the files adler32-simple.c
and adler32-simple.h
in your directory. These serve as the reference implementation of the Adler32 algorithm with baseline performance.
Continue to the next section to create the test application.